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use std::mem;
use std::pin::Pin;
use std::task::{Context, Poll};
use pin_project::pin_project;
use crate::actor::Actor;
use crate::fut::{ActorFuture, ActorStream, IntoActorFuture};
#[pin_project]
#[derive(Debug)]
#[must_use = "streams do nothing unless polled"]
pub struct StreamFold<S, F, Fut, T>
where
Fut: IntoActorFuture,
{
#[pin]
stream: S,
f: F,
state: State<T, Fut::Future>,
}
#[derive(Debug)]
enum State<T, F>
where
F: ActorFuture,
{
Empty,
Ready(T),
Processing(F),
}
pub fn new<S, F, Fut, T>(stream: S, f: F, t: T) -> StreamFold<S, F, Fut, T>
where
S: ActorStream,
F: FnMut(T, S::Item, &mut S::Actor, &mut <S::Actor as Actor>::Context) -> Fut,
Fut: IntoActorFuture<Output = T, Actor = S::Actor>,
{
StreamFold {
stream,
f,
state: State::Ready(t),
}
}
impl<S, F, Fut, T> ActorFuture for StreamFold<S, F, Fut, T>
where
S: ActorStream + Unpin,
F: FnMut(T, S::Item, &mut S::Actor, &mut <S::Actor as Actor>::Context) -> Fut,
Fut: IntoActorFuture<Output = T, Actor = S::Actor>,
Fut::Future: ActorFuture + Unpin,
{
type Output = T;
type Actor = S::Actor;
fn poll(
self: Pin<&mut Self>,
act: &mut S::Actor,
ctx: &mut <S::Actor as Actor>::Context,
task: &mut Context<'_>,
) -> Poll<T> {
let mut this = self.get_mut();
loop {
match mem::replace(&mut this.state, State::Empty) {
State::Empty => panic!("cannot poll Fold twice"),
State::Ready(state) => {
match Pin::new(&mut this.stream).poll_next(act, ctx, task) {
Poll::Ready(Some(e)) => {
let future = (this.f)(state, e, act, ctx);
let future = future.into_future();
this.state = State::Processing(future);
}
Poll::Ready(None) => return Poll::Ready(state),
Poll::Pending => {
this.state = State::Ready(state);
return Poll::Pending;
}
}
}
State::Processing(mut fut) => {
match Pin::new(&mut fut).poll(act, ctx, task) {
Poll::Ready(state) => this.state = State::Ready(state),
Poll::Pending => {
this.state = State::Processing(fut);
return Poll::Pending;
}
}
}
}
}
}
}