Module tokio_util::codec::length_delimited [−][src]
Expand description
Frame a stream of bytes based on a length prefix
Many protocols delimit their frames by prefacing frame data with a
frame head that specifies the length of the frame. The
length_delimited
module provides utilities for handling the length
based framing. This allows the consumer to work with entire frames
without having to worry about buffering or other framing logic.
Getting started
If implementing a protocol from scratch, using length delimited framing
is an easy way to get started. LengthDelimitedCodec::new()
will
return a length delimited codec using default configuration values.
This can then be used to construct a framer to adapt a full-duplex
byte stream into a stream of frames.
use tokio::io::{AsyncRead, AsyncWrite};
use tokio_util::codec::{Framed, LengthDelimitedCodec};
fn bind_transport<T: AsyncRead + AsyncWrite>(io: T)
-> Framed<T, LengthDelimitedCodec>
{
Framed::new(io, LengthDelimitedCodec::new())
}
The returned transport implements Sink + Stream
for BytesMut
. It
encodes the frame with a big-endian u32
header denoting the frame
payload length:
+----------+--------------------------------+
| len: u32 | frame payload |
+----------+--------------------------------+
Specifically, given the following:
use tokio::io::{AsyncRead, AsyncWrite};
use tokio_util::codec::{Framed, LengthDelimitedCodec};
use futures::SinkExt;
use bytes::Bytes;
async fn write_frame<T>(io: T) -> Result<(), Box<dyn std::error::Error>>
where
T: AsyncRead + AsyncWrite + Unpin,
{
let mut transport = Framed::new(io, LengthDelimitedCodec::new());
let frame = Bytes::from("hello world");
transport.send(frame).await?;
Ok(())
}
The encoded frame will look like this:
+---- len: u32 ----+---- data ----+
| \x00\x00\x00\x0b | hello world |
+------------------+--------------+
Decoding
FramedRead
adapts an AsyncRead
into a Stream
of BytesMut
,
such that each yielded BytesMut
value contains the contents of an
entire frame. There are many configuration parameters enabling
FramedRead
to handle a wide range of protocols. Here are some
examples that will cover the various options at a high level.
Example 1
The following will parse a u16
length field at offset 0, including the
frame head in the yielded BytesMut
.
LengthDelimitedCodec::builder()
.length_field_offset(0) // default value
.length_field_length(2)
.length_adjustment(0) // default value
.num_skip(0) // Do not strip frame header
.new_read(io);
The following frame will be decoded as such:
INPUT DECODED
+-- len ---+--- Payload ---+ +-- len ---+--- Payload ---+
| \x00\x0B | Hello world | --> | \x00\x0B | Hello world |
+----------+---------------+ +----------+---------------+
The value of the length field is 11 (\x0B
) which represents the length
of the payload, hello world
. By default, FramedRead
assumes that
the length field represents the number of bytes that follows the
length field. Thus, the entire frame has a length of 13: 2 bytes for the
frame head + 11 bytes for the payload.
Example 2
The following will parse a u16
length field at offset 0, omitting the
frame head in the yielded BytesMut
.
LengthDelimitedCodec::builder()
.length_field_offset(0) // default value
.length_field_length(2)
.length_adjustment(0) // default value
// `num_skip` is not needed, the default is to skip
.new_read(io);
The following frame will be decoded as such:
INPUT DECODED
+-- len ---+--- Payload ---+ +--- Payload ---+
| \x00\x0B | Hello world | --> | Hello world |
+----------+---------------+ +---------------+
This is similar to the first example, the only difference is that the
frame head is not included in the yielded BytesMut
value.
Example 3
The following will parse a u16
length field at offset 0, including the
frame head in the yielded BytesMut
. In this case, the length field
includes the frame head length.
LengthDelimitedCodec::builder()
.length_field_offset(0) // default value
.length_field_length(2)
.length_adjustment(-2) // size of head
.num_skip(0)
.new_read(io);
The following frame will be decoded as such:
INPUT DECODED
+-- len ---+--- Payload ---+ +-- len ---+--- Payload ---+
| \x00\x0D | Hello world | --> | \x00\x0D | Hello world |
+----------+---------------+ +----------+---------------+
In most cases, the length field represents the length of the payload
only, as shown in the previous examples. However, in some protocols the
length field represents the length of the whole frame, including the
head. In such cases, we specify a negative length_adjustment
to adjust
the value provided in the frame head to represent the payload length.
Example 4
The following will parse a 3 byte length field at offset 0 in a 5 byte
frame head, including the frame head in the yielded BytesMut
.
LengthDelimitedCodec::builder()
.length_field_offset(0) // default value
.length_field_length(3)
.length_adjustment(2) // remaining head
.num_skip(0)
.new_read(io);
The following frame will be decoded as such:
INPUT
+---- len -----+- head -+--- Payload ---+
| \x00\x00\x0B | \xCAFE | Hello world |
+--------------+--------+---------------+
DECODED
+---- len -----+- head -+--- Payload ---+
| \x00\x00\x0B | \xCAFE | Hello world |
+--------------+--------+---------------+
A more advanced example that shows a case where there is extra frame
head data between the length field and the payload. In such cases, it is
usually desirable to include the frame head as part of the yielded
BytesMut
. This lets consumers of the length delimited framer to
process the frame head as needed.
The positive length_adjustment
value lets FramedRead
factor in the
additional head into the frame length calculation.
Example 5
The following will parse a u16
length field at offset 1 of a 4 byte
frame head. The first byte and the length field will be omitted from the
yielded BytesMut
, but the trailing 2 bytes of the frame head will be
included.
LengthDelimitedCodec::builder()
.length_field_offset(1) // length of hdr1
.length_field_length(2)
.length_adjustment(1) // length of hdr2
.num_skip(3) // length of hdr1 + LEN
.new_read(io);
The following frame will be decoded as such:
INPUT
+- hdr1 -+-- len ---+- hdr2 -+--- Payload ---+
| \xCA | \x00\x0B | \xFE | Hello world |
+--------+----------+--------+---------------+
DECODED
+- hdr2 -+--- Payload ---+
| \xFE | Hello world |
+--------+---------------+
The length field is situated in the middle of the frame head. In this case, the first byte in the frame head could be a version or some other identifier that is not needed for processing. On the other hand, the second half of the head is needed.
length_field_offset
indicates how many bytes to skip before starting
to read the length field. length_adjustment
is the number of bytes to
skip starting at the end of the length field. In this case, it is the
second half of the head.
Example 6
The following will parse a u16
length field at offset 1 of a 4 byte
frame head. The first byte and the length field will be omitted from the
yielded BytesMut
, but the trailing 2 bytes of the frame head will be
included. In this case, the length field includes the frame head
length.
LengthDelimitedCodec::builder()
.length_field_offset(1) // length of hdr1
.length_field_length(2)
.length_adjustment(-3) // length of hdr1 + LEN, negative
.num_skip(3)
.new_read(io);
The following frame will be decoded as such:
INPUT
+- hdr1 -+-- len ---+- hdr2 -+--- Payload ---+
| \xCA | \x00\x0F | \xFE | Hello world |
+--------+----------+--------+---------------+
DECODED
+- hdr2 -+--- Payload ---+
| \xFE | Hello world |
+--------+---------------+
Similar to the example above, the difference is that the length field
represents the length of the entire frame instead of just the payload.
The length of hdr1
and len
must be counted in length_adjustment
.
Note that the length of hdr2
does not need to be explicitly set
anywhere because it already is factored into the total frame length that
is read from the byte stream.
Example 7
The following will parse a 3 byte length field at offset 0 in a 4 byte
frame head, excluding the 4th byte from the yielded BytesMut
.
LengthDelimitedCodec::builder()
.length_field_offset(0) // default value
.length_field_length(3)
.length_adjustment(0) // default value
.num_skip(4) // skip the first 4 bytes
.new_read(io);
The following frame will be decoded as such:
INPUT DECODED
+------- len ------+--- Payload ---+ +--- Payload ---+
| \x00\x00\x0B\xFF | Hello world | => | Hello world |
+------------------+---------------+ +---------------+
A simple example where there are unused bytes between the length field and the payload.
Encoding
FramedWrite
adapts an AsyncWrite
into a Sink
of BytesMut
,
such that each submitted BytesMut
is prefaced by a length field.
There are fewer configuration options than FramedRead
. Given
protocols that have more complex frame heads, an encoder should probably
be written by hand using Encoder
.
Here is a simple example, given a FramedWrite
with the following
configuration:
LengthDelimitedCodec::builder()
.length_field_length(2)
.new_write(io);
A payload of hello world
will be encoded as:
+- len: u16 -+---- data ----+
| \x00\x0b | hello world |
+------------+--------------+
Structs
Configure length delimited LengthDelimitedCodec
s.
A codec for frames delimited by a frame head specifying their lengths.
An error when the number of bytes read is more than max frame length.