pub trait WebSocketGatewayClientExt {
fn send_chunk_guild<'life0, 'life1, 'life2, 'async_trait>(
&'life0 mut self,
guild_id: GuildId,
shard_info: &'life1 [u64; 2],
limit: Option<u16>,
filter: ChunkGuildFilter,
nonce: Option<&'life2 str>
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Self: 'async_trait;
fn send_heartbeat<'life0, 'life1, 'async_trait>(
&'life0 mut self,
shard_info: &'life1 [u64; 2],
seq: Option<u64>
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait;
fn send_identify<'life0, 'life1, 'life2, 'async_trait>(
&'life0 mut self,
shard_info: &'life1 [u64; 2],
token: &'life2 str,
intents: GatewayIntents
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Self: 'async_trait;
fn send_presence_update<'life0, 'life1, 'life2, 'async_trait>(
&'life0 mut self,
shard_info: &'life1 [u64; 2],
current_presence: &'life2 CurrentPresence
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Self: 'async_trait;
fn send_resume<'life0, 'life1, 'life2, 'life3, 'async_trait>(
&'life0 mut self,
shard_info: &'life1 [u64; 2],
session_id: &'life2 str,
seq: u64,
token: &'life3 str
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
'life3: 'async_trait,
Self: 'async_trait;
}