Struct serenity::model::guild::PartialMember[][src]

#[non_exhaustive]
pub struct PartialMember { pub deaf: bool, pub joined_at: Option<DateTime<Utc>>, pub mute: bool, pub nick: Option<String>, pub roles: Vec<RoleId>, pub pending: bool, pub premium_since: Option<DateTime<Utc>>, pub guild_id: Option<GuildId>, pub user: Option<User>, pub permissions: Option<Permissions>, }
Expand description

A partial amount of data for a member.

This is used in Messages from Guilds.

Fields (Non-exhaustive)

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
deaf: bool

Indicator of whether the member can hear in voice channels.

joined_at: Option<DateTime<Utc>>

Timestamp representing the date when the member joined.

mute: bool

Indicator of whether the member can speak in voice channels

nick: Option<String>

The member’s nickname, if present.

Can’t be longer than 32 characters.

roles: Vec<RoleId>

Vector of Ids of Roles given to the member.

pending: bool

Indicator that the member hasn’t accepted the rules of the guild yet.

premium_since: Option<DateTime<Utc>>

Timestamp representing the date since the member is boosting the guild.

guild_id: Option<GuildId>

The unique Id of the guild that the member is a part of.

user: Option<User>

Attached User struct.

permissions: Option<Permissions>

The total permissions of the member in a channel, including overrides.

This is only Some when returned in an Interaction object.

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