Struct serenity::model::interactions::application_command::ApplicationCommandInteractionDataOption[][src]

#[non_exhaustive]
pub struct ApplicationCommandInteractionDataOption { pub name: String, pub value: Option<Value>, pub kind: ApplicationCommandOptionType, pub options: Vec<ApplicationCommandInteractionDataOption>, pub resolved: Option<ApplicationCommandInteractionDataOptionValue>, pub focused: bool, }
Expand description

A set of a parameter and a value from the user.

All options have names and an option can either be a parameter and input value or it can denote a sub-command or group, in which case it will contain a top-level key and another vector of options.

Their resolved objects can be found on ApplicationCommandInteractionData::resolved.

Fields (Non-exhaustive)

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
name: String

The name of the parameter.

value: Option<Value>

The given value.

kind: ApplicationCommandOptionType

The value type.

options: Vec<ApplicationCommandInteractionDataOption>

The nested options.

Note: It is only present if the option is a group or a subcommand.

resolved: Option<ApplicationCommandInteractionDataOptionValue>

The resolved object of the given value, if there is one.

focused: bool

For Autocomplete Interactions this will be true if this option is currently focused by the user.

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